A live webcast and chat with Paul McCartney on May 17, 1997 marked the
          largest and the most significant multimedia event by a recording artist.
          It was the first time that an artist of this stature had combined video
          and interactivity, and it attracted a record-breaking three million
          questions from fans in 23 countries.
          The event combined a television broadcast with a webcast, where fans
          were able to ask questions and participate in a discussion with Paul
          McCartney as well as chat with each other. More than 9,000 fans logged-on
          for the webcast, which used Java software and leading Netra i servers
          from Sun Microsystems to deliver live video, audio and chat instantaneously.
          US television company VH1 Online teamed up with capital Records to produce
          the live webcast and chat prior to the release of McCartney's new album
          Flaming Pie. The New York-based new media company Kaufman Patrieof Enterprises
          (KPE) coordinated the various technology options in association with
          VH1 and Capitol.
          McCartney answered questions on a wide range of topics during the webcast,
          from which Beatles song was the hardest to write, to what new music
          he likes, to the whereabouts of the 27-minute version of the song 'Helter
          Skelter.' Commenting on the event McCartney said, "It was the first
          time for me, but I can see how you could get addicted to the world on
          a computer."
How they did it
          Webcasting describes sending targeted information to people on the internet
          or an intranet/extranet with push technology. Previously, the user had
          to pull information from the network by browsing through the available
          sources. The push model simplifies things for the user and has the potential
          to simultaneously ease network traffic by sending only relevant information
          to users.
Linking to the internet
          The Paul McCartney Webcast was linked to the internet via a 2MB line
          from AT&T, with a back-up 64K line. This provided internet access
          to receive questions emailed to the musician during the chat session,
          publish McCartney's answers, and broadcast Webcast pictures in the Viewing
          and Playback (V&P) area.
          Computer systems from Sun Microsystems were used in the London 'Newsroom'
          where the television broadcast took place. A Sun Netra j server and
          three JavaStations accessed the Flaming Pie Web site and a Sun Ultra
          1 system plus JavaStation were monitoring machines. Two additional Ultra
          1 systems and one Ultra 2 system provided the musician with fully-screened
          questions; one system for the typist to type McCartney's answers, and
          one for screening. To show the webcast in the V&P location, two
          Ultra 2 systems with Creator 3D graphics and one Ultra 1 system were
          used.
          VH-1 filmed the hour-long event, which was webcast live followed by
          30 minutes of internet chat. The compressed video signal was fed to
          the US via satellite by Grahma Technologies (GTS). The video stream
          was relayed across the internet to proxy servers in the US using Genuity's
          network and Hop Scotch program, which automatically sends users to a
          server with less traffic if necessary, so they get better service. The
          video signal was also relayed to a proxy server in Amsterdam connected
          to AT&T's backbone network.
Widest possible viewership
          To make the event accessible to all internet users, GTS provided video
          broadcast viewing software called 'JPEG push' that does not require
          downloading additional plug-ins to work with a web browser. Any Java-based
          browser could access the broadcast. Sun UltraSPARC servers provided
          5000 simultaneous video streams to support the wide viewership.
          GTS's broadcast network, enabled by the company's own audio and video
          streaming technology, makes multimedia available on the internet for
          the mass market. It takes advantage of the latest compression technology,
          higher bandwidth availability and the Java Media APIs.
          The internet chat was provided by E! Online on a Sun Enterprise 4000
          server, while the web site itself was put together by KPE in New York.
          Users only had to connect to the Flaming Pie web site and view the webcast.
          The video was fed to them by GTS via the least crowded server. GTS used
          new compression technology to accommodate low-bandwidth connections.
In to the digital world
          Java is playing an increasing role in media solutions today. Digital
          technology makes management and distribution of commercial media far
          easier and cheaper than ever before. Sun's Java technology takes electronic
          distribution to a higher level using the internet, enabling Sun to play
          a major role in the media, communications and entertainment industries.
          Sun recently announced Java Media APIs to add increased functionality
          when creating enterprise-deployable multimedia applications that run
          anywhere.
What's ahead
          The tremendous response to the McCartney Webcast has created a new model
          for the entertainment industry. The historic event attracted more than
          three million questions, making it "the largest response in the
          history of the Internet," according to VH1 interviewer John Fugelsang.
          "The astounding three million questions sent in by fans clearly
          shows that the web provides a real community for users. It really demonstrates
          how the music industry is leading the digital age, with music and media
          companies making the most creative use of technology. Sun Microsystems
          is working closely with a number of major artists to help create new
          connections with their fans."
Courtesy:
Sun Microsystems.
Global
          Case Study: HeadSpace
 Sounds
          Of Success
With Java Sound,
          Sun is vaulting everything-from education to advertising-into a new
          era of web interactivity.
In a dramatic convergence
          of leading technologies, Sun Micro-systems teamed up with musician Thomas
          Dolby Robertson and his company HeadSpace to create Java Sound, a playback
          engine designed to be the audio subsystem for the web. When combined
          with the Java Sound application programming interface (API), large numbers
          of professional musicians and sound designers can build sound applications
          that run on any platform, ensuring fidelity across the internet. 
          "I'm very much in synch with Sun's approach to Java. I wanted (Java
          Sound) to be open, extensible to anybody, and at the same time to be
          secure and very flexible," says Dolby, CEO of HeadSpace. "It
          didn't take me long to figure out that Sun was an ideal partner."
          The importance of sound and music have been recognized in Hollywood
          for decades. The television and film industries are replete with examples
          of how high-quality audio adds impact. With the extraordinary capabilities
          of Java Sound, Sun is vaulting everything from education to advertising
          into a new era of Web interactivity. The internet will become a richer,
          more engaging experience that is also more effective at getting its
          message across. "Sound and music personalize the user's experience
          when interacting with a computer. They involve and pull the user in,
          and make a better case for the message that you're trying to convey,"
          says Dolby.
          Java sound provides a real-time, truly interactive, sound-enhanced experience
          on the web. Because it performs consistently on any computing platform
          that has a Java-enabled web browser, Java Sound promises to become the
          de facto standard for sound and music on the internet and intranet.
Overcoming limitations of previous methods
          Why have internet technologies done such a poor job implementing high-quality
          sound till now? The answer can be traced back to the evolution of the
          PC-the main device for sending and receiving information over the internet.
          Over the years, desktop PCs have been designed primarily for basic business
          and personal productivity tasks like word processing, spreadsheets,
          and databases. Sound and music seemed to be an afterthought or an optional
          feature.
          Bringing robust sound to the internet wasn't an easy job. The universal,
          cross-platform audio playback engine had to be compact, efficient, secure
          and multitasking. It also had to reorganize pre-existing file formats
          and allow developers to continue authoring with their current set of
          tools. In short, any new audio subsystem would have to incorporate superior
          technology and adhere to open standards.
An engine for all audio formats
          Java sound is designed as an 'umbrella' over existing industry standards
          to support the internet's leading audio file formats: MIDL, AU (Sun),
          WAV (Windows), AIFF (Macintosh). The Java Sound engine is a 32-channel
          wave table synthesizer, executed entirely in software within the Java
          virtual machine. Updates are easily downloaded over the web, expensive
          hardware is eliminated and maintenance costs are dramatically reduced.
          With Java Sound, a user's input to a web page produces a real-time soundtrack
          that responds to where they go and what they do-something not possible
          before on the web. For the first time, users enjoy a significant level
          of control over the sound and music process.
          With Java Sound, musicians can use any java-enabled desktop, such as
          a MIDI sequencer on a Macintosh or PC, to create the same sound on all
          platforms. Musicians writing a MIDI tune can deploy it at once, or use
          the Java Sound Engine to preview it.
How java sound changes the internet
Advertising: Previously, lack of sound prevented the web from
          being as effective for advertising as television or radio, and was consequently
          less attractive to advertisers. Today, Madison Avenue is excited about
          adding music and sound to their web-based campaigns. The most effective
          ads pull in the user, inviting them to interact and participate. And
          advertisers leverage the audio equity they have been investing in for
          decades by enhancing their cyber-ads with well-known sound bytes and
          jingles that play consistently across platforms.
Entertainment: The possibilities for Java Sound in entertainment
          are limitless. One example is a Java Sound 'regional music map' of the
          US: mousing over Miami would hit an up-tempo salsa beat, Chicago could
          slam out some deep house blues, and Seattle might deliver some raucous
          grunge rock.
Instant Notification: With Java Sound, a busy stockbroker can
          be alerted when the Dow Jones Industrial average falls below a certain
          threshold by sound automatically generated from a live feed to their
          desktop PC or Webtop. A receptionist can send email that triggers an
          audio message to inform recipients they have a guest in the lobby. Cafeteria
          menus and specials can be broadcast over the company intranet prior
          to the lunch hour.
Training: In the business environment, training videos have long
          been a convenient vehicle to disseminate information. But in today's
          rapidly changing business climate, videos are expensive to produce,
          distribute and update. Now, running Java Sound on the company intranet
          improves the video scenario in three ways: distribution and modification
          are immediate, no incremental deployment costs are incurred, and the
          experience is interactive.
The future
          In the future, multiple users will be able to deploy Java Sound to interact
          musically over the internet. Musicians worldwide might jam together
          from remote locations. Java Sound can also serve as a vehicle that enables
          artists to display their work to a much wider audience. Elaborate sound
          clip libraries of music and sound effects offer musicians and content
          creators a range of short passages to complete musical backdrops. "Really,
          the world of sound is pretty wide open," says Dolby. "Java
          Sound will enable users to add sound to their web presentations in a
          fun, creative way that has never been possible on the web before."
Courtesy:
Sun Microsystems.
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